Ninth Talents Sketches

Reaver

Generated from Lab JSON. Do not edit. Changes go in inbox/ as a whole-tree sketch.

Slug: reaver · Bucket: Weapon Spec · Concept: Two-handed melee

Lab notes: Edgelord = +3% outgoing dmg/pick when 2H melee. when.hands + when.melee.

Fates (personality / callout / Tapestry — not AI power):

SlotTalentWire
PassiveEdgelord (reaver.passive)effect (talent_reaver_passive)
Basic 1Weighted Blows (reaver.basic_1)effect (talent_reaver_basic_1)
Basic 2Anger Management (reaver.basic_2)effect (talent_reaver_basic_2)
Advanced 1Cleave (reaver.advanced_1)hook (cleave)
Advanced 2Sever (reaver.advanced_2)effect (talent_reaver_advanced_2)
MasteryExecute (reaver.mastery)hook (execute)

Passive — Edgelord

reaver.passive · legacy two_hand_edge

+3% two-hand melee damage per pick in this tree.

Author: Madlib: +3% outgoing damage / pick when.hands=2 and when.melee. Mount occupancy is 2H at load — melee AND is load-bearing.

Wire: effect (talent_reaver_passive)

Basic 1 — Weighted Blows

reaver.basic_1 · legacy weighted_blows

Bonus stagger per hit — your blows knock targets off balance.

Author: GEAR-CLASS GATED: applies on two-hand melee attacks. Substrate gating TBD at attack pipeline integration.

Wire: effect (talent_reaver_basic_1)

Basic 2 — Anger Management

reaver.basic_2 · legacy anger_management

Minor increase to threat AND deflection — being angry makes you both noticed and harder to hit.

Author: Compound stat amp. Threat (4000) draws fire; deflect_width (1340) makes you survive that fire. Synergistic pairing.

Wire: effect (talent_reaver_basic_2)

Advanced 1 — Cleave

reaver.advanced_1 · legacy cleave

Other engaged enemies take a percentage of your melee damage.

Author: HARDCODED HOOK: multi-target damage spread on melee attacks. Hook reads engagement state, applies % damage to engaged-but-not-targeted enemies.

Wire: hook (cleave)

Advanced 2 — Sever

reaver.advanced_2 · legacy sever

Increased Called Shot weighting — your strikes are more likely to land where you aim.

Author: Called Shot bonus. Pairs cross-tree with Red Glare's Seekers (different gear class, same substrate primitive).

Wire: effect (talent_reaver_advanced_2)

Mastery — Execute

reaver.mastery · legacy execute

Killing an enemy refunds AP and allows a second attack this turn — finish a fight, start another.

Author: HARDCODED HOOK: kill-trigger amplifier (new Mastery archetype). Hook fires on KILL_LETHAL CombatEvent, refunds AP and queues an additional attack action.

Wire: hook (execute)